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Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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This is the complete list of members for dcpp::scene::PVertexBuffer, including all inherited members.
allocated_size() const override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
ChangedID (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | |
drop() const | dcpp::IReferenceCounted | inline |
getChangedID() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
getData() override | dcpp::scene::PVertexBuffer | inlinevirtual |
getData() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
getDebugName() const | dcpp::IReferenceCounted | inline |
getHardwareMappingHint() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
getLast() override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
getReferenceCount() const | dcpp::IReferenceCounted | inline |
getType() const override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
grab() const | dcpp::IReferenceCounted | inline |
IReferenceCounted() | dcpp::IReferenceCounted | inline |
MappingHint (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | |
operator[](dcpp::uint32_kt index) override | dcpp::scene::PVertexBuffer | inlinevirtual |
operator[](const dcpp::uint32_kt index) const override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
pointer() | dcpp::scene::IVertexBuffer | inlinevirtual |
push_back(const dcpp::video::S3DVertex &element) override | dcpp::scene::PVertexBuffer | inlinevirtual |
push_back(const dcpp::video::S3DVertex2TCoords &element) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
push_back(const dcpp::video::S3DVertexTangents &element) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
PVertexBuffer(dcpp::video::E_VERTEX_TYPE vertexType) (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inline |
PVertexBuffer(const IVertexBuffer &VertexBufferCopy) (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inline |
reallocate(dcpp::uint32_kt new_size, bool canShrink=true) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
set_used(dcpp::uint32_kt usedNow) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
setDebugName(const dcpp::char_kt *newName) | dcpp::IReferenceCounted | inlineprotected |
setDirty() override | dcpp::scene::PVertexBuffer | inlinevirtual |
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint) override | dcpp::scene::PVertexBuffer | inlinevirtual |
setType(dcpp::video::E_VERTEX_TYPE vertexType) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
setValue(dcpp::uint32_kt index, const dcpp::video::S3DVertex &value) override | dcpp::scene::PVertexBuffer | inlinevirtual |
setValue(dcpp::uint32_kt index, const dcpp::video::S3DVertex2TCoords &value) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
setValue(dcpp::uint32_kt index, const dcpp::video::S3DVertexTangents &value) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
size() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
stride() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
Vertices (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | |
~IReferenceCounted() | dcpp::IReferenceCounted | inlinevirtual |
~PVertexBuffer() (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |