![]() |
Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
|
This is the complete list of members for dcpp::scene::PVertexBuffer, including all inherited members.
| allocated_size() const override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| ChangedID (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | |
| drop() const | dcpp::IReferenceCounted | inline |
| getChangedID() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
| getData() override | dcpp::scene::PVertexBuffer | inlinevirtual |
| getData() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
| getDebugName() const | dcpp::IReferenceCounted | inline |
| getHardwareMappingHint() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
| getLast() override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| getReferenceCount() const | dcpp::IReferenceCounted | inline |
| getType() const override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| grab() const | dcpp::IReferenceCounted | inline |
| IReferenceCounted() | dcpp::IReferenceCounted | inline |
| MappingHint (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | |
| operator[](dcpp::uint32_kt index) override | dcpp::scene::PVertexBuffer | inlinevirtual |
| operator[](const dcpp::uint32_kt index) const override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| pointer() | dcpp::scene::IVertexBuffer | inlinevirtual |
| push_back(const dcpp::video::S3DVertex &element) override | dcpp::scene::PVertexBuffer | inlinevirtual |
| push_back(const dcpp::video::S3DVertex2TCoords &element) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| push_back(const dcpp::video::S3DVertexTangents &element) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| PVertexBuffer(dcpp::video::E_VERTEX_TYPE vertexType) (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inline |
| PVertexBuffer(const IVertexBuffer &VertexBufferCopy) (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inline |
| reallocate(dcpp::uint32_kt new_size, bool canShrink=true) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| set_used(dcpp::uint32_kt usedNow) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| setDebugName(const dcpp::char_kt *newName) | dcpp::IReferenceCounted | inlineprotected |
| setDirty() override | dcpp::scene::PVertexBuffer | inlinevirtual |
| setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint) override | dcpp::scene::PVertexBuffer | inlinevirtual |
| setType(dcpp::video::E_VERTEX_TYPE vertexType) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| setValue(dcpp::uint32_kt index, const dcpp::video::S3DVertex &value) override | dcpp::scene::PVertexBuffer | inlinevirtual |
| setValue(dcpp::uint32_kt index, const dcpp::video::S3DVertex2TCoords &value) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| setValue(dcpp::uint32_kt index, const dcpp::video::S3DVertexTangents &value) override (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |
| size() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
| stride() const override | dcpp::scene::PVertexBuffer | inlinevirtual |
| Vertices (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | |
| ~IReferenceCounted() | dcpp::IReferenceCounted | inlinevirtual |
| ~PVertexBuffer() (defined in dcpp::scene::PVertexBuffer) | dcpp::scene::PVertexBuffer | inlinevirtual |