Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::scene::PDynamicMeshBuffer Member List

This is the complete list of members for dcpp::scene::PDynamicMeshBuffer, including all inherited members.

append(const void *const vertices, dcpp::uint32_kt numVertices, const dcpp::uint16_kt *const indices, dcpp::uint32_kt numIndices) overridedcpp::scene::PDynamicMeshBufferinlinevirtual
append(const IMeshBuffer *const other) overridedcpp::scene::PDynamicMeshBufferinlinevirtual
BoundingBox (defined in dcpp::scene::PDynamicMeshBuffer)dcpp::scene::PDynamicMeshBuffer
createClone(int cloneFlags) const overridedcpp::scene::PDynamicMeshBufferinlinevirtual
drop() constdcpp::IReferenceCountedinline
ECF_INDICES enum valuedcpp::scene::IMeshBuffer
ECF_VERTICES enum value (defined in dcpp::scene::IMeshBuffer)dcpp::scene::IMeshBuffer
ECloneFlags enum namedcpp::scene::IMeshBuffer
getBoundingBox() const overridedcpp::scene::PDynamicMeshBufferinlinevirtual
getChangedID_Index() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getChangedID_Vertex() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getColor(dcpp::uint32_kt i) overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getColor(dcpp::uint32_kt i) const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getDebugName() constdcpp::IReferenceCountedinline
getHardwareMappingHint_Index() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getHardwareMappingHint_Vertex() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getIndexBuffer() const override (defined in dcpp::scene::PDynamicMeshBuffer)dcpp::scene::PDynamicMeshBufferinlinevirtual
getIndexCount() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getIndexType() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getIndices() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getIndices() overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getMaterial() const overridedcpp::scene::PDynamicMeshBufferinlinevirtual
getMaterial() overridedcpp::scene::PDynamicMeshBufferinlinevirtual
getNormal(dcpp::uint32_kt i) const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getNormal(dcpp::uint32_kt i) overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getPosition(dcpp::uint32_kt i) const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getPosition(dcpp::uint32_kt i) overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getPrimitiveCount() constdcpp::scene::IMeshBufferinlinevirtual
getPrimitiveType() const overridedcpp::scene::PDynamicMeshBufferinlinevirtual
getReferenceCount() constdcpp::IReferenceCountedinline
getTCoords(dcpp::uint32_kt i) const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getTCoords(dcpp::uint32_kt i) overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getType() const overridedcpp::scene::PDynamicMeshBufferinlinevirtual
getVertexBuffer() const override (defined in dcpp::scene::PDynamicMeshBuffer)dcpp::scene::PDynamicMeshBufferinlinevirtual
getVertexCount() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getVertexType() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getVertices() const overridedcpp::scene::IDynamicMeshBufferinlinevirtual
getVertices() overridedcpp::scene::IDynamicMeshBufferinlinevirtual
grab() constdcpp::IReferenceCountedinline
IReferenceCounted()dcpp::IReferenceCountedinline
Material (defined in dcpp::scene::PDynamicMeshBuffer)dcpp::scene::PDynamicMeshBuffer
PDynamicMeshBuffer(dcpp::video::E_VERTEX_TYPE vertexType, dcpp::video::E_INDEX_TYPE indexType)dcpp::scene::PDynamicMeshBufferinline
PrimitiveTypedcpp::scene::PDynamicMeshBuffer
recalculateBoundingBox() overridedcpp::scene::PDynamicMeshBufferinlinevirtual
setBoundingBox(const dcpp::nub::aabbox3df &box) overridedcpp::scene::PDynamicMeshBufferinlinevirtual
setDebugName(const dcpp::char_kt *newName)dcpp::IReferenceCountedinlineprotected
setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) overridedcpp::scene::IDynamicMeshBufferinlinevirtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) overridedcpp::scene::IDynamicMeshBufferinlinevirtual
setIndexBuffer(IIndexBuffer *newIndexBuffer) override (defined in dcpp::scene::PDynamicMeshBuffer)dcpp::scene::PDynamicMeshBufferinlinevirtual
setPrimitiveType(E_PRIMITIVE_TYPE type) overridedcpp::scene::PDynamicMeshBufferinlinevirtual
setVertexBuffer(IVertexBuffer *newVertexBuffer) override (defined in dcpp::scene::PDynamicMeshBuffer)dcpp::scene::PDynamicMeshBufferinlinevirtual
~IReferenceCounted()dcpp::IReferenceCountedinlinevirtual
~PDynamicMeshBuffer()dcpp::scene::PDynamicMeshBufferinlinevirtual

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