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Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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This is the complete list of members for dcpp::scene::IMetaTriangleSelector, including all inherited members.
| addTriangleSelector(ITriangleSelector *toAdd)=0 | dcpp::scene::IMetaTriangleSelector | pure virtual |
| drop() const | dcpp::IReferenceCounted | inline |
| getDebugName() const | dcpp::IReferenceCounted | inline |
| getReferenceCount() const | dcpp::IReferenceCounted | inline |
| getSceneNodeForTriangle(dcpp::uint32_kt triangleIndex) const =0 | dcpp::scene::ITriangleSelector | pure virtual |
| getSelector(dcpp::uint32_kt index)=0 | dcpp::scene::ITriangleSelector | pure virtual |
| getSelector(dcpp::uint32_kt index) const =0 | dcpp::scene::ITriangleSelector | pure virtual |
| getSelectorCount() const =0 | dcpp::scene::ITriangleSelector | pure virtual |
| getTriangleCount() const =0 | dcpp::scene::ITriangleSelector | pure virtual |
| getTriangles(dcpp::nub::triangle3df *triangles, dcpp::int32_kt arraySize, dcpp::int32_kt &outTriangleCount, const dcpp::nub::matrix4 *transform=0, bool useNodeTransform=true, dcpp::nub::array< SCollisionTriangleRange > *outTriangleInfo=0) const =0 | dcpp::scene::ITriangleSelector | pure virtual |
| getTriangles(dcpp::nub::triangle3df *triangles, dcpp::int32_kt arraySize, dcpp::int32_kt &outTriangleCount, const dcpp::nub::aabbox3df &box, const dcpp::nub::matrix4 *transform=0, bool useNodeTransform=true, dcpp::nub::array< SCollisionTriangleRange > *outTriangleInfo=0) const =0 | dcpp::scene::ITriangleSelector | pure virtual |
| getTriangles(dcpp::nub::triangle3df *triangles, dcpp::int32_kt arraySize, dcpp::int32_kt &outTriangleCount, const dcpp::nub::line3df &line, const dcpp::nub::matrix4 *transform=0, bool useNodeTransform=true, dcpp::nub::array< SCollisionTriangleRange > *outTriangleInfo=0) const =0 | dcpp::scene::ITriangleSelector | pure virtual |
| grab() const | dcpp::IReferenceCounted | inline |
| IReferenceCounted() | dcpp::IReferenceCounted | inline |
| removeAllTriangleSelectors()=0 | dcpp::scene::IMetaTriangleSelector | pure virtual |
| removeTriangleSelector(ITriangleSelector *toRemove)=0 | dcpp::scene::IMetaTriangleSelector | pure virtual |
| setDebugName(const dcpp::char_kt *newName) | dcpp::IReferenceCounted | inlineprotected |
| ~IReferenceCounted() | dcpp::IReferenceCounted | inlinevirtual |