Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::scene::IMeshLoader Member List

This is the complete list of members for dcpp::scene::IMeshLoader, including all inherited members.

createMesh(io::IReadFile *file)=0dcpp::scene::IMeshLoaderpure virtual
drop() constdcpp::IReferenceCountedinline
E_INDEX_TYPE_HINT enum namedcpp::scene::IMeshLoader
EITH_16BIT enum valuedcpp::scene::IMeshLoader
EITH_32BIT enum valuedcpp::scene::IMeshLoader
EITH_OPTIMAL enum valuedcpp::scene::IMeshLoader
getDebugName() constdcpp::IReferenceCountedinline
getIndexTypeHint() constdcpp::scene::IMeshLoaderinline
getMeshTextureLoader() constdcpp::scene::IMeshLoaderinlinevirtual
getReferenceCount() constdcpp::IReferenceCountedinline
grab() constdcpp::IReferenceCountedinline
IMeshLoader()dcpp::scene::IMeshLoaderinline
IndexTypeHint (defined in dcpp::scene::IMeshLoader)dcpp::scene::IMeshLoaderprotected
IReferenceCounted()dcpp::IReferenceCountedinline
isALoadableFileExtension(const io::path &filename) const =0dcpp::scene::IMeshLoaderpure virtual
setDebugName(const c8 *newName)dcpp::IReferenceCountedinlineprotected
setIndexTypeHint(E_INDEX_TYPE_HINT typeHint)dcpp::scene::IMeshLoaderinline
setMeshTextureLoader(IMeshTextureLoader *textureLoader)dcpp::scene::IMeshLoaderinlinevirtual
TextureLoader (defined in dcpp::scene::IMeshLoader)dcpp::scene::IMeshLoaderprotected
~IMeshLoader()dcpp::scene::IMeshLoaderinlinevirtual
~IReferenceCounted()dcpp::IReferenceCountedinlinevirtual

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