Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::scene::ILightManager Member List

This is the complete list of members for dcpp::scene::ILightManager, including all inherited members.

drop() constdcpp::IReferenceCountedinline
getDebugName() constdcpp::IReferenceCountedinline
getReferenceCount() constdcpp::IReferenceCountedinline
grab() constdcpp::IReferenceCountedinline
IReferenceCounted()dcpp::IReferenceCountedinline
OnNodePostRender(ISceneNode *node)dcpp::scene::ILightManagerinlinevirtual
OnNodePreRender(ISceneNode *node)dcpp::scene::ILightManagerinlinevirtual
OnPostRender(void)dcpp::scene::ILightManagerinlinevirtual
OnPreRender(nub::array< ISceneNode * > &lightList)dcpp::scene::ILightManagerinlinevirtual
OnRenderPassPostRender(E_SCENE_NODE_RENDER_PASS renderPass)dcpp::scene::ILightManagerinlinevirtual
OnRenderPassPreRender(E_SCENE_NODE_RENDER_PASS renderPass)dcpp::scene::ILightManagerinlinevirtual
setDebugName(const c8 *newName)dcpp::IReferenceCountedinlineprotected
~IReferenceCounted()dcpp::IReferenceCountedinlinevirtual

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