Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::nub::triangle3d< T > Member List

This is the complete list of members for dcpp::nub::triangle3d< T >, including all inherited members.

closestPointOnTriangle(const nub::vector3d< T > &p) constdcpp::nub::triangle3d< T >inline
getArea() constdcpp::nub::triangle3d< T >inline
getIntersectionOfPlaneWithLine(const vector3d< T > &linePoint, const vector3d< T > &lineVect, vector3d< T > &outIntersection) constdcpp::nub::triangle3d< T >inline
getIntersectionWithLimitedLine(const line3d< T > &line, vector3d< T > &outIntersection) constdcpp::nub::triangle3d< T >inline
getIntersectionWithLine(const vector3d< T > &linePoint, const vector3d< T > &lineVect, vector3d< T > &outIntersection) constdcpp::nub::triangle3d< T >inline
getNormal() constdcpp::nub::triangle3d< T >inline
getPlane() constdcpp::nub::triangle3d< T >inline
isFrontFacing(const vector3d< T > &lookDirection) constdcpp::nub::triangle3d< T >inline
isPointInside(const vector3d< T > &p) constdcpp::nub::triangle3d< T >inline
isPointInsideFast(const vector3d< T > &p) constdcpp::nub::triangle3d< T >inline
isTotalInsideBox(const aabbox3d< T > &box) constdcpp::nub::triangle3d< T >inline
isTotalOutsideBox(const aabbox3d< T > &box) constdcpp::nub::triangle3d< T >inline
operator!=(const triangle3d< T > &other) constdcpp::nub::triangle3d< T >inline
operator==(const triangle3d< T > &other) constdcpp::nub::triangle3d< T >inline
pointAdcpp::nub::triangle3d< T >
pointB (defined in dcpp::nub::triangle3d< T >)dcpp::nub::triangle3d< T >
pointC (defined in dcpp::nub::triangle3d< T >)dcpp::nub::triangle3d< T >
set(const nub::vector3d< T > &a, const nub::vector3d< T > &b, const nub::vector3d< T > &c)dcpp::nub::triangle3d< T >inline
triangle3d()dcpp::nub::triangle3d< T >inline
triangle3d(const vector3d< T > &v1, const vector3d< T > &v2, const vector3d< T > &v3)dcpp::nub::triangle3d< T >inline

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