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Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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This is the complete list of members for dcpp::gui::IGUISpriteBank, including all inherited members.
addTexture(dcpp::video::ITexture *texture)=0 | dcpp::gui::IGUISpriteBank | pure virtual |
addTextureAsSprite(dcpp::video::ITexture *texture)=0 | dcpp::gui::IGUISpriteBank | pure virtual |
clear()=0 | dcpp::gui::IGUISpriteBank | pure virtual |
draw2DSprite(dcpp::uint32_kt index, const dcpp::nub::position2di &pos, const dcpp::nub::recti *clip=0, const dcpp::video::SColor &color=dcpp::video::SColor(255, 255, 255, 255), dcpp::uint32_kt starttime=0, dcpp::uint32_kt currenttime=0, bool loop=true, bool center=false)=0 | dcpp::gui::IGUISpriteBank | pure virtual |
draw2DSprite(dcpp::uint32_kt index, const dcpp::nub::recti &destRect, const dcpp::nub::recti *clip=0, const dcpp::video::SColor *const colors=0, dcpp::uint32_kt timeTicks=0, bool loop=true)=0 | dcpp::gui::IGUISpriteBank | pure virtual |
draw2DSpriteBatch(const dcpp::nub::array< dcpp::uint32_kt > &indices, const dcpp::nub::array< dcpp::nub::position2di > &pos, const dcpp::nub::recti *clip=0, const dcpp::video::SColor &color=dcpp::video::SColor(255, 255, 255, 255), dcpp::uint32_kt starttime=0, dcpp::uint32_kt currenttime=0, bool loop=true, bool center=false)=0 | dcpp::gui::IGUISpriteBank | pure virtual |
drop() const | dcpp::IReferenceCounted | inline |
getDebugName() const | dcpp::IReferenceCounted | inline |
getPositions()=0 | dcpp::gui::IGUISpriteBank | pure virtual |
getReferenceCount() const | dcpp::IReferenceCounted | inline |
getSprites()=0 | dcpp::gui::IGUISpriteBank | pure virtual |
getTexture(dcpp::uint32_kt index) const =0 | dcpp::gui::IGUISpriteBank | pure virtual |
getTextureCount() const =0 | dcpp::gui::IGUISpriteBank | pure virtual |
grab() const | dcpp::IReferenceCounted | inline |
IReferenceCounted() | dcpp::IReferenceCounted | inline |
setDebugName(const dcpp::char_kt *newName) | dcpp::IReferenceCounted | inlineprotected |
setTexture(dcpp::uint32_kt index, dcpp::video::ITexture *texture)=0 | dcpp::gui::IGUISpriteBank | pure virtual |
~IReferenceCounted() | dcpp::IReferenceCounted | inlinevirtual |