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Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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This is the complete list of members for dcpp::gui::IGUIEnvironment, including all inherited members.
addButton(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1, const wchar_t *text=0, const wchar_t *tooltiptext=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addCheckBox(bool checked, const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1, const wchar_t *text=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addColorSelectDialog(const wchar_t *title=0, bool modal=true, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addComboBox(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addContextMenu(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addEditBox(const wchar_t *text, const dcpp::nub::recti &rectangle, bool border=true, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addEmptySpriteBank(const dcpp::io::path &name)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addFileOpenDialog(const wchar_t *title=0, bool modal=true, IGUIElement *parent=0, dcpp::int32_kt id=-1, bool restoreCWD=false, dcpp::io::path::char_type *startDir=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addFont(const dcpp::io::path &name, IGUIFont *font)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addGUIElement(const dcpp::char_kt *elementName, IGUIElement *parent=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addImage(dcpp::video::ITexture *image, dcpp::nub::position2di pos, bool useAlphaChannel=true, IGUIElement *parent=0, dcpp::int32_kt id=-1, const wchar_t *text=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addImage(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1, const wchar_t *text=0, bool useAlphaChannel=true)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addInOutFader(const dcpp::nub::recti *rectangle=0, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addListBox(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1, bool drawBackground=false)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addMenu(IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addMeshViewer(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1, const wchar_t *text=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addMessageBox(const wchar_t *caption, const wchar_t *text=0, bool modal=true, dcpp::int32_kt flags=EMBF_OK, IGUIElement *parent=0, dcpp::int32_kt id=-1, dcpp::video::ITexture *image=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addModalScreen(IGUIElement *parent, int blinkMode=3)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addProfilerDisplay(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addScrollBar(bool horizontal, const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addSpinBox(const wchar_t *text, const dcpp::nub::recti &rectangle, bool border=true, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addStaticText(const wchar_t *text, const dcpp::nub::recti &rectangle, bool border=false, bool wordWrap=true, IGUIElement *parent=0, dcpp::int32_kt id=-1, bool fillBackground=false)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addTab(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addTabControl(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, bool fillbackground=false, bool border=true, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addTable(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1, bool drawBackground=false)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addToDeletionQueue(IGUIElement *element)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addToolBar(IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addTreeView(const dcpp::nub::recti &rectangle, IGUIElement *parent=0, dcpp::int32_kt id=-1, bool drawBackground=false, bool scrollBarVertical=true, bool scrollBarHorizontal=false)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
addWindow(const dcpp::nub::recti &rectangle, bool modal=false, const wchar_t *text=0, IGUIElement *parent=0, dcpp::int32_kt id=-1)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
clear()=0 | dcpp::gui::IGUIEnvironment | pure virtual |
createImageList(dcpp::video::ITexture *texture, dcpp::nub::dimension2di imageSize, bool useAlphaChannel)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
createSkin(EGUI_SKIN_TYPE type)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
deserializeAttributes(dcpp::io::IAttributes *in, dcpp::io::SAttributeReadWriteOptions *options=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
drawAll(bool useScreenSize=true)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
drop() const | dcpp::IReferenceCounted | inline |
getBuiltInFont() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getDebugName() const | dcpp::IReferenceCounted | inline |
getDefaultGUIElementFactory() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getFileSystem() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getFocus() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getFocusBehavior() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getFont(const dcpp::io::path &filename)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
getGUIElementFactory(dcpp::uint32_kt index) const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getHovered() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getNextElement(bool reverse=false, bool group=false)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
getOSOperator() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getReferenceCount() const | dcpp::IReferenceCounted | inline |
getRegisteredGUIElementFactoryCount() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getRootGUIElement()=0 | dcpp::gui::IGUIEnvironment | pure virtual |
getSkin() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
getSpriteBank(const dcpp::io::path &filename)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
getVideoDriver() const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
grab() const | dcpp::IReferenceCounted | inline |
hasFocus(const IGUIElement *element, bool checkSubElements=false) const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
IReferenceCounted() | dcpp::IReferenceCounted | inline |
loadGUI(const dcpp::io::path &filename, IGUIElement *parent=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
loadGUI(dcpp::io::IReadFile *file, IGUIElement *parent=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
postEventFromUser(const SEvent &event)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
readGUIElement(dcpp::io::IXMLReader *reader, IGUIElement *element)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
registerGUIElementFactory(IGUIElementFactory *factoryToAdd)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
removeFocus(IGUIElement *element)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
removeFont(IGUIFont *font)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
saveGUI(const dcpp::io::path &filename, IGUIElement *start=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
saveGUI(dcpp::io::IWriteFile *file, IGUIElement *start=0)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
serializeAttributes(dcpp::io::IAttributes *out, dcpp::io::SAttributeReadWriteOptions *options=0) const =0 | dcpp::gui::IGUIEnvironment | pure virtual |
setDebugName(const dcpp::char_kt *newName) | dcpp::IReferenceCounted | inlineprotected |
setFocus(IGUIElement *element)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
setFocusBehavior(dcpp::uint32_kt flags)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
setSkin(IGUISkin *skin)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
setUserEventReceiver(IEventReceiver *evr)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
writeGUIElement(dcpp::io::IXMLWriter *writer, IGUIElement *element)=0 | dcpp::gui::IGUIEnvironment | pure virtual |
~IReferenceCounted() | dcpp::IReferenceCounted | inlinevirtual |