Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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dcpp::gui::ICursorControl Member List

This is the complete list of members for dcpp::gui::ICursorControl, including all inherited members.

addIcon(const gui::SCursorSprite &icon)dcpp::gui::ICursorControlinlinevirtual
changeIcon(ECURSOR_ICON iconId, const gui::SCursorSprite &sprite)dcpp::gui::ICursorControlinlinevirtual
drop() constdcpp::IReferenceCountedinline
getActiveIcon() constdcpp::gui::ICursorControlinlinevirtual
getDebugName() constdcpp::IReferenceCountedinline
getPlatformBehavior() constdcpp::gui::ICursorControlinlinevirtual
getPosition(bool updateCursor=true)=0dcpp::gui::ICursorControlpure virtual
getReferenceCount() constdcpp::IReferenceCountedinline
getRelativePosition(bool updateCursor=true)=0dcpp::gui::ICursorControlpure virtual
getSupportedIconSize() constdcpp::gui::ICursorControlinlinevirtual
grab() constdcpp::IReferenceCountedinline
IReferenceCounted()dcpp::IReferenceCountedinline
isVisible() const =0dcpp::gui::ICursorControlpure virtual
setActiveIcon(ECURSOR_ICON iconId)dcpp::gui::ICursorControlinlinevirtual
setDebugName(const c8 *newName)dcpp::IReferenceCountedinlineprotected
setPlatformBehavior(ECURSOR_PLATFORM_BEHAVIOR behavior)dcpp::gui::ICursorControlinlinevirtual
setPosition(const nub::position2d< f32 > &pos)=0dcpp::gui::ICursorControlpure virtual
setPosition(f32 x, f32 y)=0dcpp::gui::ICursorControlpure virtual
setPosition(const nub::position2d< i32 > &pos)=0dcpp::gui::ICursorControlpure virtual
setPosition(i32 x, i32 y)=0dcpp::gui::ICursorControlpure virtual
setReferenceRect(nub::rect< i32 > *rect=0)=0dcpp::gui::ICursorControlpure virtual
setVisible(bool visible)=0dcpp::gui::ICursorControlpure virtual
~IReferenceCounted()dcpp::IReferenceCountedinlinevirtual

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