5#ifndef DCPP_I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_HPP_INCLUDED
6#define DCPP_I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_HPP_INCLUDED
8#include <duckcpp/core/engine/ISceneNodeAnimator.hpp>
Special scene node animator for Maya-style cameras.
Definition ISceneNodeAnimatorCameraMaya.hpp:26
virtual dcpp::float32_kt getRotateSpeed() const =0
Returns the rotation speed.
virtual void setMoveSpeed(dcpp::float32_kt moveSpeed)=0
Sets the speed of movement.
virtual void setTargetMinDistance(dcpp::float32_kt minDistance)=0
Set the minimal distance to the camera target for zoom.
virtual void setDistance(dcpp::float32_kt distance)=0
Set the distance.
virtual dcpp::float32_kt getZoomSpeed() const =0
Returns the zoom speed.
virtual void setZoomSpeed(dcpp::float32_kt zoomSpeed)=0
Set the zoom speed.
virtual dcpp::float32_kt getTargetMinDistance() const =0
Returns the minimal distance to the camera target for zoom.
virtual void setRotateSpeed(dcpp::float32_kt rotateSpeed)=0
Set the rotation speed.
virtual dcpp::float32_kt getDistance() const =0
Returns the current distance, i.e. orbit radius.
virtual dcpp::float32_kt getMoveSpeed() const =0
Returns the speed of movement.
Animates a scene node. Can animate position, rotation, material, and so on.
Definition ISceneNodeAnimator.hpp:32
As of Duckcpp 1.6, position2d is a synonym for vector2d.
Definition shared_device.hpp:34
float float32_kt
32 bit floating point variable.
Definition irrTypes.hpp:108