Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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ISceneNodeAnimatorCameraMaya.hpp
1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in duckcpp/duckcpp.hpp
4
5#ifndef DCPP_I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_HPP_INCLUDED
6#define DCPP_I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_HPP_INCLUDED
7
8#include <duckcpp/core/engine/ISceneNodeAnimator.hpp>
9
10namespace dcpp
11{
12
13namespace scene
14{
15
17
26 {
27 public:
28
30 virtual f32 getMoveSpeed() const = 0;
31
33 virtual void setMoveSpeed(f32 moveSpeed) = 0;
34
36 virtual f32 getRotateSpeed() const = 0;
37
39 virtual void setRotateSpeed(f32 rotateSpeed) = 0;
40
42 virtual f32 getZoomSpeed() const = 0;
43
45 virtual void setZoomSpeed(f32 zoomSpeed) = 0;
46
48 virtual f32 getDistance() const = 0;
49
51 virtual void setDistance(f32 distance) = 0;
52
54 virtual void setTargetMinDistance(f32 minDistance) = 0;
55
57 virtual f32 getTargetMinDistance() const = 0;
58
59 };
60
61} // end namespace scene
62} // end namespace dcpp
63
64#endif
Special scene node animator for Maya-style cameras.
Definition ISceneNodeAnimatorCameraMaya.hpp:26
virtual void setMoveSpeed(f32 moveSpeed)=0
Sets the speed of movement.
virtual void setZoomSpeed(f32 zoomSpeed)=0
Set the zoom speed.
virtual f32 getZoomSpeed() const =0
Returns the zoom speed.
virtual void setRotateSpeed(f32 rotateSpeed)=0
Set the rotation speed.
virtual f32 getDistance() const =0
Returns the current distance, i.e. orbit radius.
virtual f32 getRotateSpeed() const =0
Returns the rotation speed.
virtual f32 getTargetMinDistance() const =0
Returns the minimal distance to the camera target for zoom.
virtual void setDistance(f32 distance)=0
Set the distance.
virtual f32 getMoveSpeed() const =0
Returns the speed of movement.
virtual void setTargetMinDistance(f32 minDistance)=0
Set the minimal distance to the camera target for zoom.
Animates a scene node. Can animate position, rotation, material, and so on.
Definition ISceneNodeAnimator.hpp:32
As of Duckcpp 1.6, position2d is a synonym for vector2d.
Definition vector3d.hpp:11
float f32
32 bit floating point variable.
Definition irrTypes.hpp:110

Duckcpp    @cppfx.xyz