Duckcpp 2.1.0
Duckcpp is a high-performance c++ graphics engine.
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ISceneNodeAnimatorCameraMaya.hpp
1// Copyright (C) 2002-2012 Nikolaus Gebhardt
2// This file is part of the "Irrlicht Engine".
3// For conditions of distribution and use, see copyright notice in duckcpp/duckcpp.hpp
4
5#ifndef DCPP_I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_HPP_INCLUDED
6#define DCPP_I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_HPP_INCLUDED
7
8#include <duckcpp/core/engine/ISceneNodeAnimator.hpp>
9
10namespace dcpp
11{
12
13namespace scene
14{
15
17
26 {
27 public:
28
30 virtual dcpp::float32_kt getMoveSpeed() const = 0;
31
33 virtual void setMoveSpeed(dcpp::float32_kt moveSpeed) = 0;
34
36 virtual dcpp::float32_kt getRotateSpeed() const = 0;
37
39 virtual void setRotateSpeed(dcpp::float32_kt rotateSpeed) = 0;
40
42 virtual dcpp::float32_kt getZoomSpeed() const = 0;
43
45 virtual void setZoomSpeed(dcpp::float32_kt zoomSpeed) = 0;
46
48 virtual dcpp::float32_kt getDistance() const = 0;
49
51 virtual void setDistance(dcpp::float32_kt distance) = 0;
52
54 virtual void setTargetMinDistance(dcpp::float32_kt minDistance) = 0;
55
58
59 };
60
61} // end namespace scene
62} // end namespace dcpp
63
64#endif
Special scene node animator for Maya-style cameras.
Definition ISceneNodeAnimatorCameraMaya.hpp:26
virtual dcpp::float32_kt getRotateSpeed() const =0
Returns the rotation speed.
virtual void setMoveSpeed(dcpp::float32_kt moveSpeed)=0
Sets the speed of movement.
virtual void setTargetMinDistance(dcpp::float32_kt minDistance)=0
Set the minimal distance to the camera target for zoom.
virtual void setDistance(dcpp::float32_kt distance)=0
Set the distance.
virtual dcpp::float32_kt getZoomSpeed() const =0
Returns the zoom speed.
virtual void setZoomSpeed(dcpp::float32_kt zoomSpeed)=0
Set the zoom speed.
virtual dcpp::float32_kt getTargetMinDistance() const =0
Returns the minimal distance to the camera target for zoom.
virtual void setRotateSpeed(dcpp::float32_kt rotateSpeed)=0
Set the rotation speed.
virtual dcpp::float32_kt getDistance() const =0
Returns the current distance, i.e. orbit radius.
virtual dcpp::float32_kt getMoveSpeed() const =0
Returns the speed of movement.
Animates a scene node. Can animate position, rotation, material, and so on.
Definition ISceneNodeAnimator.hpp:32
As of Duckcpp 1.6, position2d is a synonym for vector2d.
Definition shared_device.hpp:34
float float32_kt
32 bit floating point variable.
Definition irrTypes.hpp:108

Duckcpp    @cppfx.xyz